Business and Commercial Role-Play:

PowerScreen Problem


Bruce Patton, Mark Gordon and Andrew Clarkson

Two-party integrative negotiation between the lawyers for business partners concerning the ownership of a new computer program one of them has developed


Please note: you must order a copy (a.k.a. license/usage fee) for every person participating in the simulation in your course. This simulation has multiple roles, so you will be unable to complete your purchase without meeting the minimum quantity requirement of copies per role.

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PON Teaching Negotiation Resource Center

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Soft copy vs. hard copy

You may order this role simulation in either soft copy (electronic) or hard copy (paper) format. If you select the soft copy option, you will receive an e-mail with a URL (website address) from which you may download an electronic file in Adobe Acrobat PDF format. You will have one week to download your materials from when you receive the email. You are then only authorized to use, print, or share the materials as many times as the number of copies you purchase. The TNRC charges for use of this simulation on a per-participant basis. Therefore, you must purchase a separate copy of this simulation for each person who will be participating, regardless of the number of roles in the simulation. You will only receive a link to one electronic file, which includes all general instructions, confidential instructions, and any teaching notes for the simulation. You should separate out the instructions before distributing to participants.

If you select the hard copy option, you will receive paper copies of this role simulation via the shipping method you select.

For additional information about the soft copy option, please visit our FAQ section, or contact the PON Teaching Negotiation Resource Center at or 800-258-4406 (within the U.S.) or 301-528-2676 (outside the U.S.).

Please note: At the present time, Teaching Negotiation Resource Center soft copies are compatible with the following versions of the Adobe Acrobat Reader: English, German, French, Spanish, Swedish, Portuguese, Japanese, and Korean. If you have a different version of the Acrobat Reader, you may wish to download one of these at, or contact the PON Teaching Negotiation Resource Center at, 800-258-4406 (within the U.S.), or 301-528-2676 (outside the U.S.) for further assistance. This restriction does not apply to the freely available Teacher’s Package Review Copies.

Ordering a single copy for review

If you wish to review the materials for a particular role simulation to decide whether you’d like to use it, a PDF, or soft copy, version of the Teacher’s Package for the simulation is available as a free download from the description page of most role simulations and case studies. All Teacher’s Packages include copies of all participant materials. In addition, some Teacher’s Packages (but not all) include additional teaching materials such as teaching notes or overhead masters.

Ordering copies for multiple participants

To order multiple copies of a role simulation for use in a course or workshop, simply enter the total number of participants in the box next to “Quantity.” There is no need to calculate how many of each role is required.

If you are ordering hard copies, the Teaching Negotiation Resource Center will calculate the appropriate numbers of each role to provide, based on the total number of participants. For example, if you wish to order a 2-party role simulation for use with a class of 30 students, you would enter “30” in the box next to “Quantity.” You then would receive 15 copies of one role and 15 copies of the other role, for use with your 30 participants. As another example, if you ordered 30 participant copies of a 6-party role simulation, you would receive 5 copies of each role.

In the event that the number of participant copies you order is not evenly divisible by the number of roles in the simulation, you will receive extra copies of one or more roles. Participants receiving the extra roles may partner with other participants playing the same role, thus negotiating as a team. So, for instance, if you ordered 31 copies of a 2-party role simulation, you would receive 15 copies of the first role and 16 copies of the second role. One of the participants playing the second role would partner with another participant playing that same role, and the two would negotiate as a team.

Bulk Pricing Discount

For bulk orders, we offer the following pricing discounts. Please note that these only apply to bulk orders of the same simulation.

  • Between 100-250 copies – 10% discount
  • Between 251-500 copies – 25% discount
  • More than 500 copies – 50% discount
Log In or Register to download the free Teacher's Package Sample.


HackerStar, Inc. is a small closely-held corporation that develops and markets software for microcomputers. The six-year-old company was founded by Hacker, a brilliant programmer who is responsible for the company's products and became its manager, and Star, a dentist and computer hobbyist who provided the capital. Hacker and Star are each 50% owners. The company has done moderately well, but now faces a crisis resulting from a dispute between the partners over the ownership and disposition of PowerScreen, a new product developed by Hacker, at least partly on his own time and definitely against Star's wishes. The company lawyer has referred Hacker and Star to separate counsel in order to avoid a conflict of interest. The exercise revolves around the meeting of these lawyers. At issue is the ownership of PowerScreen and the future of HackerStar, Inc.



This exercise is designed as a one-on-one negotiation between lawyers. Individual preparation takes at least two hours; there are moderately extensive financials of potential relevance. Individual preparation can be followed by about an hour of group preparation among the negotiators who will represent each side (in separate negotiations). For the negotiation, allow 45-60 minutes, and 30-60 minutes for review. After having participants negotiate this case, it is often useful to show them (perhaps after a break) The HackerStar Negotiation. In the videotaped negotiation, the principals conducted their own negotiation, with their lawyers assisting. The tape shows an example of fairly good principled negotiation, but still raises questions about goals, tactics, and the outcome.



  • This negotiation present the opportunity to use a careful analysis of the interests of the parties to craft a recommended agreement to solve a realistic business dispute between partners in a high-tech business.
  • The issues divide more or less neatly between the dispute over PowerScreen, and the question of how to improve the management structure of the company in general (assuming the dispute is resolved). The former seems more of a distributive problem, the latter a joint problem to be solved. The question arises as to which should be addressed first.
  • The negotiation over PowerScreen can be centered nicely around objective criteria or, alternatively, addressed in a more positional manner.
  • How to reestablish a good working relationship between the disputants is a key question vital to the long-run success of this negotiation.
  • Representatives of Hacker and Star in this negotiation clearly have limited authority. It is important to explore the question of exactly what the product of the lawyers' meeting should be.
  • Participants may opt to recommend arbitration or some other form of third party intervention in the event that they, or their clients, cannot resolve the PowerScreen problem. The question of BATNA should be clearly addressed in advance.
  • If a preparation by side session has been used, preparation and group process issues can usefully be raised when debriefing participants.



For all parties:

  • General Instructions


Role Specific:

Confidential Instructions for:

  • Stanley Star's Attorney
  • Allen Hacker's Attorney


Teacher's Package (43 pages total)

  • All of the above
  • Teacher's note



Apologies; Agenda control; Attorney/ Client relations; Authority; BATNA; Commitment; Communication; Constituents; Cost-benefit analysis; Creativity; Credibility; Currently perceived choice analysis; Decision analysis; Drafting; Emotions, role of; Fairness; Financial analysis; Information exchange; Interest analysis; Lawyering; Legitimacy; Meaning of "success"; Mediation; Misrepresentation; Objective criteria; Options, generating; Personality; Reality testing; Relationship; Risk aversion; Separating the people from the problem; Systems of negotiation; Threats; Trust; Yesable propositions.



A digitally enhanced version of this simulation is available through the iDecisionGames platform and includes the following features:

  • An Instructor’s Guide summarizing the negotiation concepts covered in the simulation, a quick review of simulation logistics, and a ready-to-use set of debriefing slides;
  • Highlights from background readings that will help both students and instructors gain a better understanding of negotiation concepts and methods covered in the simulation;
  • Pre- and post-simulation questionnaires instructors can use gauge each student’s grasp of the core concepts before and after participating in the simulation;
  • PowerPoint slides that introduce key concepts before the simulation and highlight lessons for debriefing;
  • Real time, interactive, data analytics provided via the iDecisionGames platform.

To order the PowerScreen Enhanced Package click here.

PowerScreen Problem Attributes

Time required: 1-2 hours
Number of participants: 2
Teams involved: No
Agent present: Lawyer
Neutral third party present: None
Scoreable: No
Teaching notes available: Yes
Non-English version available: French, Spanish, Czech