Values-based / Identity-based Dispute Negotiation Role-Play:

March at Drumcree Role Play, TheWorkable Peace: Religion and Nationalism in Northern Ireland

Rose Foley, under the direction of David Fairman and Laura Keane
Five-party, multi-issue, EU-mediated negotiation between representatives of Catholic and Protestant groups regarding a Protestant marching route through Catholic neighborhoods

Please note: you must order multiple copies in order to run this simulation. You should order a copy for every person participating in the simulation.Read more.

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The March at Drumcree Role Play is a simulation from the Workable Peace Curriculum Series unit on Religion and Nationalism in Northern Ireland.

SCENARIO:

This role play is set in the mixed Protestant/ Catholic town of Portadown, Northern Ireland. The conflict centers around the issue of Protestant celebrations of the Protestant defeat of the last Catholic King of England in 1690. These celebrations, in the form of marches through the neighborhoods of Portadown, have been occurring for nearly two hundred years; however, due to changing demographics, some of these neighborhoods are nor inhabited primarily by Catholics, who view the marches as a symbol of Protestant domination. As this role play begins, a government commission has ordered representatives of the Orange Order, the Garvaghy Road Residents Coalition, the RUC, the Protestant Church of Ireland, and the Catholic Church to try to resolve the dispute, with the help of a mediator from the European Union. Specifically at issue are the following questions: whether the march will take place, and if so, the route that it will take; what behavior rules the marchers and residents will follow; and what kind of long-term arrangements can be made to settle such disputes in the future.

 

GOALS OF A WORKABLE ROLE PLAY:

The Workable Peace March at Drumcree Role Play aims to:

  • Provide accurate history and background information on the Northern Ireland conflict, and specifically the conflict over the issue of Protestant marches, and provide opportunities for students to engage with this history in a direct and realistic context
  • Stimulate and motivate student learning through active participation, as well as reading, writing, class discussion and other forms of analysis and expression.
  • Build students’ negotiation and conflict management skills by asking them to take on the roles of participants seeking to resolve a conflict through negotiation, with support and feedback as they prepare, conduct and debrief the role play.
  • Challenge students to find the links between the conflicts presented in the role play and the conflict resolution steps presented in the Workable Peace Framework, and the links to other conflicts in history and in their own lives.

 

Teacher’s Package includes:

  • History and General Instructions
  • Confidential Instructions for four parties and a mediator
  • Framework for a Workable Peace
  • Teaching Notes

If you would like additional information about the Workable Peace framework and teaching materials, including information about teacher training and support, please contact Workable Peace Co-Directors David Fairman or Stacie Smith at:

The Consensus Building Institute, Inc. 238 Maint Street, Suite 400 Cambridge, MA 02142 Tel: 617-492-1414 Fax: 617-492-1919 web: www.cbuilding.org Email: stacie@cbuilding.org

 

March at Drumcree Role Play, The Attributes

Time required:
3-5 hours
Number of participants:
6
Teams involved:
No
Agent present:
Non-lawyer
Neutral third party present:
Mediator
Scoreable:
No
Teaching notes available:
Yes

PON Teaching Negotiation Resource Center

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Soft copy vs. hard copy

You may order this role simulation in either soft copy (electronic) or hard copy (paper) format. If you select the soft copy option, you will receive an e-mail with a URL (website address) from which you may download an electronic file in Adobe Acrobat PDF format. You will have one week to download your materials from when you receive the email. You are then only authorized to use, print, or share the materials as many times as the number of copies you purchase. The TNRC charges for use of this simulation on a per-participant basis. Therefore, you must purchase a separate copy of this simulation for each person who will be participating, regardless of the number of roles in the simulation. You will only receive a link to one electronic file, which includes all general instructions, confidential instructions, and any teaching notes for the simulation. You should separate out the instructions before distributing to participants.

If you select the hard copy option, you will receive paper copies of this role simulation via the shipping method you select.

For additional information about the soft copy option, please visit our FAQ section, or contact the PON Teaching Negotiation Resource Center at tnrc@law.harvard.edu or 800-258-4406 (within the U.S.) or 301-528-2676 (outside the U.S.).

Please note: At the present time, Teaching Negotiation Resource Center soft copies are compatible with the following versions of the Adobe Acrobat Reader: English, German, French, Spanish, Swedish, Portuguese, Japanese, and Korean. If you have a different version of the Acrobat Reader, you may wish to download one of these at http://www.adobe.com/products/acrobat/readstep2.html, or contact the PON Teaching Negotiation Resource Center at tnrc@law.harvard.edu, 800-258-4406 (within the U.S.), or 301-528-2676 (outside the U.S.) for further assistance. This restriction does not apply to the freely available Teacher’s Package Review Copies.

Ordering a single copy for review

If you wish to review the materials for a particular role simulation to decide whether you’d like to use it, a PDF, or soft copy, version of the Teacher’s Package for the simulation is available as a free download from the description page of most role simulations and case studies. All Teacher’s Packages include copies of all participant materials. In addition, some Teacher’s Packages (but not all) include additional teaching materials such as teaching notes or overhead masters.

Ordering copies for multiple participants

To order multiple copies of a role simulation for use in a course or workshop, simply enter the total number of participants in the box next to “Quantity.” There is no need to calculate how many of each role is required.

If you are ordering hard copies, the Teaching Negotiation Resource Center will calculate the appropriate numbers of each role to provide, based on the total number of participants. For example, if you wish to order a 2-party role simulation for use with a class of 30 students, you would enter “30” in the box next to “Quantity.” You then would receive 15 copies of one role and 15 copies of the other role, for use with your 30 participants. As another example, if you ordered 30 participant copies of a 6-party role simulation, you would receive 5 copies of each role.

In the event that the number of participant copies you order is not evenly divisible by the number of roles in the simulation, you will receive extra copies of one or more roles. Participants receiving the extra roles may partner with other participants playing the same role, thus negotiating as a team. So, for instance, if you ordered 31 copies of a 2-party role simulation, you would receive 15 copies of the first role and 16 copies of the second role. One of the participants playing the second role would partner with another participant playing that same role, and the two would negotiate as a team.