Coastal Flooding and Climate-Related Risks in Launton is a seven-person, multi-issue facilitated negotiation among local government, community, business, and environmental representatives trying to reach agreement on a strategy for managing climate change risks in a small, beachfront community.
The game focuses on managing increased risk of coastal flooding and storm damage through construction of flood protection infrastructure, imposition of flood-proofing requirements, and land use planning. It is one of four exercises developed as part of the New England Climate Adaptation Project.* The Launton game highlights possible solutions for protecting future and existing commercial and residential development, and provides detailed tables and descriptive figures that explain the economic, political, social, and environmental impacts of each option.
The small coastal town of Launton has experienced increasingly intense storms over the past decade, resulting in significant damage to homes, businesses, beaches, and other coastal assets. Climate projections indicate that sea level rise and increasingly extreme storms in the future will lead to even worse coastal flooding and storm-related damage. This is particularly worrisome given that Launton relies heavily on coastal properties and amenities for it tax base and tourism-based economy. To address the increasing risk, town officials have decided to incorporate climate change adaptation into Launton’s Comprehensive Plan update scheduled for next year. The Town Manager has convened a task force to consider climate change projections and recommend ways of reducing the risk of coastal flooding and storm damage to existing and future development. The task force’s recommendations are likely to be incorporated into Launton’s Master Plan update.
- Climate change adaptation poses difficult planning choices, but there are actions cities and towns can take now to protect themselves that will be beneficial regardless of how severe climate change risks turn out to be.
- Development, conservation, and infrastructure investments decisions made today will continue to affect communities far into the future. Short-term actions that do not take long-term climate change risks into account could prove extremely costly in the long run.
- A community-wide approach to managing the collective risks associated with climate change can create opportunities to address other issues while reducing vulnerability and enhancing community resilience.
- Communities must assess their vulnerabilities and decide which adaptation strategies are most appropriate.
- Stakeholders may have conflicting interests that shape their views about which public policy choices make the most sense. By working collaboratively and taking science into account, communities can find creative solutions that meet the interests of diverse stakeholders.
- At-risk towns and cities will have to consider how the financial responsibility for reducing climate risks will be distributed and whose responsibility it is to implement adaptation measures.
This exercise requires seven roles: six stakeholders and one facilitator. Multiple groups of seven can play at the same time. Where there are uneven multiples of seven, players may be doubled up in certain roles.
Total time requirement: 2 – 3 hrs
Preparation: 30 minutes
Negotiation: 60 – 75 minutes
Debriefing: minimum of 30 minutes, during which players can reflect on the game experience and how it relates to real life situations
For all parties:
- General instructions, including a climate change risks assessment memo and floodplain map
- Confidential instructions for:
- Town Manager
- Town Council Representative
- Emergency Management Director
- Executive Director of the Great Coast Regional Land Trust
- Executive Director of the Launton Chamber of Commerce
- Chairperson of the Brewer’s Cove Neighbors Association
- All of the above
- Teaching Notes
* The other three exercises developed as part of the New England Climate Adaptation Project include:
Coastal Flooding in Shoreham: Responding to Climate Change Risks
Flooding and Climate Change Risks in Northam
Flooding in Milton: Collectively Managing Climate Change Risks
Coastal Flooding and Climate-Related Risks in Launton Attributes
- Time required:
- 2-3 hours
- Number of participants:
- Teams involved:
- Agent present:
- Neutral third party present:
- Teaching notes available:
- New England Climate Change Adaptation Project
PON Teaching Negotiation Resource Center
Soft copy vs. hard copy
You may order this role simulation in either soft copy (electronic) or hard copy (paper) format. If you select the soft copy option, you will receive an e-mail with a URL (website address) from which you may download an electronic file in Adobe Acrobat PDF format. You will have one week to download your materials from when you receive the email. You are then only authorized to use, print, or share the materials as many times as the number of copies you purchase. The TNRC charges for use of this simulation on a per-participant basis. Therefore, you must purchase a separate copy of this simulation for each person who will be participating, regardless of the number of roles in the simulation. You will only receive a link to one electronic file, which includes all general instructions, confidential instructions, and any teaching notes for the simulation. You should separate out the instructions before distributing to participants.
If you select the hard copy option, you will receive paper copies of this role simulation via the shipping method you select.
For additional information about the soft copy option, please visit our FAQ section, or contact the PON Teaching Negotiation Resource Center at firstname.lastname@example.org or 800-258-4406 (within the U.S.) or 301-528-2676 (outside the U.S.).
Please note: At the present time, Teaching Negotiation Resource Center soft copies are compatible with the following versions of the Adobe Acrobat Reader: English, German, French, Spanish, Swedish, Portuguese, Japanese, and Korean. If you have a different version of the Acrobat Reader, you may wish to download one of these at http://www.adobe.com/products/acrobat/readstep2.html, or contact the PON Teaching Negotiation Resource Center at email@example.com, 800-258-4406 (within the U.S.), or 301-528-2676 (outside the U.S.) for further assistance. This restriction does not apply to the freely available Teacher’s Package Review Copies.
Ordering a single copy for review
If you wish to review the materials for a particular role simulation to decide whether you’d like to use it, a PDF, or soft copy, version of the Teacher’s Package for the simulation is available as a free download from the description page of most role simulations and case studies. All Teacher’s Packages include copies of all participant materials. In addition, some Teacher’s Packages (but not all) include additional teaching materials such as teaching notes or overhead masters.
Ordering copies for multiple participants
To order multiple copies of a role simulation for use in a course or workshop, simply enter the total number of participants in the box next to “Quantity.” There is no need to calculate how many of each role is required.
If you are ordering hard copies, the Teaching Negotiation Resource Center will calculate the appropriate numbers of each role to provide, based on the total number of participants. For example, if you wish to order a 2-party role simulation for use with a class of 30 students, you would enter “30” in the box next to “Quantity.” You then would receive 15 copies of one role and 15 copies of the other role, for use with your 30 participants. As another example, if you ordered 30 participant copies of a 6-party role simulation, you would receive 5 copies of each role.
In the event that the number of participant copies you order is not evenly divisible by the number of roles in the simulation, you will receive extra copies of one or more roles. Participants receiving the extra roles may partner with other participants playing the same role, thus negotiating as a team. So, for instance, if you ordered 31 copies of a 2-party role simulation, you would receive 15 copies of the first role and 16 copies of the second role. One of the participants playing the second role would partner with another participant playing that same role, and the two would negotiate as a team.