Technology


View by:
Technology

Showing 17–27 of 27 results

  • Role Simulations
    View Details
    Business and Commercial Role-Play:

    Powergraphics

    Michael Watkins, Marjorie Corman Aaron and Joshua Weiss
    Two-party integrative negotiation between business partners concerning the ownership of a new computer program one of them has developed; condensed, non-agent version of PowerScreen Problem
  • Role Simulations
    View Details
    Business and Commercial Role-Play:

    PowerScreen Problem

    Bruce Patton, Mark Gordon and Andrew Clarkson
    Two-party integrative negotiation between the lawyers for business partners concerning the ownership of a new computer program one of them has developed
  • Role Simulations
    View Details
    Business and Commercial Role-Play:

    Ren the Robot

    Lara SanPietro Two-party, multi-issue negotiation between a Tokyo-based robotics company and a U.S.-based tech company over a potential acquisition deal, to be conducted via online video conference.
  • Role Simulations
    View Details
    Technology Role-Play:

    Save Fairport:Planning for Social Cyber Defense of Critical Urban Infrastructure

    Emmett McKinney, Ben Preis, and Matias Williams under the supervision of Professor Lawrence E. Susskind
    Eight-party negotiation over a recovery proposal for the City of Fairport, which recently experienced a cyber-attack.
  • Role Simulations
    View Details
    Business and Commercial Role-Play:

    Software Return

    Bruce Patton
    Two-party negotiation between a customer and a returns clerk about the return of a defective software package
  • Role Simulations
    View Details
    Business and Commercial Role-Play:

    Solar Power

    Georg Berkel
    Two-party, one-issue distributive negotiation about the acquisition of a renewable energy firm
  • Role Simulations
    View Details
    Business and Commercial Role-Play:

    Technology Equipment Partners

    Tracey Brenner, under the supervision of Lawrence Susskind
    Two-team, six-party, four-issue negotiation between representatives of two corporations setting up a simultaneous high-tech joint venture and purchasing agreement
  • Role Simulations
    View Details
    Business and Commercial Role-Play:

    Telecom Services

    Beth Doherty under the supervision of Lawrence Susskind
    Two-party, two-issue, integrative, scoreable negotiation over the terms of a telecommunications services contract
  • Role Simulations
    View Details
    Business and Commercial Role-Play:

    Tendley Contract

    Two-party integrative contract negotiation between a computer consultant and a school district representative at an apparent impasse over different expectations over cost of services
  • Role Simulations
    View Details
    Business and Commercial Role-Play:

    TownCenter.com

    Eric Gould and Michelle Easter
    Two-party negotiation between a start-up company owner and a marketing firm over the potential sale of an internet domain name
  • Role Simulations
    View Details
    Technology Role-Play:

    What To Do With Hexiglass?

    Beth Doherty and Hal Movius
    3-player, non-scoreable game designed to teach the benefits of managing communication and trust in the context of a technology negotiation.