International Relations Negotiation Role-Play:

Workable Peace Curriculum Series

Please note: you must order multiple copies in order to run this simulation. You should order a copy for every person participating in the simulation.Read more.

 

Note: Each of the seven individual Workable Peace Series curriculum units may also be purchased separately. Please click on the links below for information about purchasing individual units. Purchase of the seven-unit Workable Peace Curriculum Series includes a site license, which grants the user permission to reproduce any of its contents (including the role simulation instructions) for academic purposes at a single site, such as a school or an organization. 

About Workable Peace

The Workable Peace curriculum – a conflict resolution program for high school students and young adults – is a product of the Workable Peace Project, directed by Stacie Smith and David Fairman at the Consensus Building Institute. The curriculum is designed to help students understand why intergroup conflicts begin, why some conflicts lead to violence, and how violent conflicts can be prevented and ended. Using class discussion and role plays based on actual current and historical intergroup conflicts, Workable Peace presents a framework for understanding intergroup conflict at many levels, from local to international. After learning about intergroup conflict in the classroom, students will be able to apply the Workable Peace framework to conflicts in their own communities, under the supervision of teachers and community based conflict management professionals.

The Workable Peace curriculum has three parts: a framework that presents sources of intergroup conflict and conflict management strategies, detailed role plays set in historical and current hot spots of intergroup conflict around the world (e.g., Guatemala, Rwanda, the Middle East, and Boston during school integration), and civic learning projects on local intergroup issues in students’ schools and communities. Each of the role plays is set at a time when many of those involved in the conflict have recognized the terrible consequences of prolonged violence for their own lives and for the groups to which they belong. The scenarios challenge students to play the roles of individuals who are deeply committed to their group identities. In the role plays, students must articulate the interests and needs of their characters, understand and accept those of the other characters, and create non-violent solutions for managing conflict.

Curriculum Series Contents

The Workable Peace Curriculum Series includes the following units, any of which may be purchased separately. Click below for more information on each:

Ethnic Conflict and Genocide in Post-Colonial Africa

Religion and Nationalism in Northern Ireland

Managing Conflict in the Middle East

Indigenous Rights and the Environment in Latin America

Ancient Greece and the Peloponnesian War

Civil Rights and School Integration in the United States

The Rise of Organized Labor in the United States

Comments from Teachers

“This curriculum was created with teachers in mind, providing assessment tools and a user-friendly framework for thinking through conflict.”

“Workable Peace is a program that really does work! My students were involved until the very end and they learned a lot.”

“It is imperative that people learn how to deal with conflicts, and how to resolve them appropriately without violence. … This simulation is one of the best things that we do in school.”

Comments from Students

“I’ve learned that conflict is not what causes the problems of the world; it’s the way people deal with these conflicts that causes the problems.”

“Performing in this role-play game me a chance to speak in class, and allowed me to have an opinion on what we were working on, which I find I can’t do in a lot in my classes.”

“Not only does this teach me about history, culture, and politics, but also about peaceful negotiations and what it takes to create a society in which all members feel accepted and independent.”

 

Workable Peace Curriculum Series Attributes

Author:
Publisher:

PON Teaching Negotiation Resource Center

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Soft copy vs. hard copy

You may order this role simulation in either soft copy (electronic) or hard copy (paper) format. If you select the soft copy option, you will receive an e-mail with a URL (website address) from which you may download an electronic file in Adobe Acrobat PDF format. You will have one week to download your materials from when you receive the email. You are then only authorized to use, print, or share the materials as many times as the number of copies you purchase. The TNRC charges for use of this simulation on a per-participant basis. Therefore, you must purchase a separate copy of this simulation for each person who will be participating, regardless of the number of roles in the simulation. You will only receive a link to one electronic file, which includes all general instructions, confidential instructions, and any teaching notes for the simulation. You should separate out the instructions before distributing to participants.

If you select the hard copy option, you will receive paper copies of this role simulation via the shipping method you select.

For additional information about the soft copy option, please visit our FAQ section, or contact the PON Teaching Negotiation Resource Center at tnrc@law.harvard.edu or 800-258-4406 (within the U.S.) or 301-528-2676 (outside the U.S.).

Please note: At the present time, Teaching Negotiation Resource Center soft copies are compatible with the following versions of the Adobe Acrobat Reader: English, German, French, Spanish, Swedish, Portuguese, Japanese, and Korean. If you have a different version of the Acrobat Reader, you may wish to download one of these at http://www.adobe.com/products/acrobat/readstep2.html, or contact the PON Teaching Negotiation Resource Center at tnrc@law.harvard.edu, 800-258-4406 (within the U.S.), or 301-528-2676 (outside the U.S.) for further assistance. This restriction does not apply to the freely available Teacher’s Package Review Copies.

Ordering a single copy for review

If you wish to review the materials for a particular role simulation to decide whether you’d like to use it, a PDF, or soft copy, version of the Teacher’s Package for the simulation is available as a free download from the description page of most role simulations and case studies. All Teacher’s Packages include copies of all participant materials. In addition, some Teacher’s Packages (but not all) include additional teaching materials such as teaching notes or overhead masters.

Ordering copies for multiple participants

To order multiple copies of a role simulation for use in a course or workshop, simply enter the total number of participants in the box next to “Quantity.” There is no need to calculate how many of each role is required.

If you are ordering hard copies, the Teaching Negotiation Resource Center will calculate the appropriate numbers of each role to provide, based on the total number of participants. For example, if you wish to order a 2-party role simulation for use with a class of 30 students, you would enter “30” in the box next to “Quantity.” You then would receive 15 copies of one role and 15 copies of the other role, for use with your 30 participants. As another example, if you ordered 30 participant copies of a 6-party role simulation, you would receive 5 copies of each role.

In the event that the number of participant copies you order is not evenly divisible by the number of roles in the simulation, you will receive extra copies of one or more roles. Participants receiving the extra roles may partner with other participants playing the same role, thus negotiating as a team. So, for instance, if you ordered 31 copies of a 2-party role simulation, you would receive 15 copies of the first role and 16 copies of the second role. One of the participants playing the second role would partner with another participant playing that same role, and the two would negotiate as a team.