Jeffrey B. Litwak and Lawrence Susskind
A federal statute requires each state to submit a plan detailing how it will spend its share of an energy assistance fund for low-income residents. Governor Able of Monroe, a state that has been criticized for its previous policy, has created an Energy Assistance Task Force with members from state agencies, utility companies, the legislature and consumer groups to try and reach a consensus on a new plan. The Task Force has been meeting for several months to discuss the three issues of eligibility for assistance, funding for the program, and method of payment as instructed by the Governor. Participants in the exercise are given portions of the Task Force meeting transcripts and several questions to discuss. Unlike Monroe Energy Assistance Game I, this simulation forces the parties to deal with fundamental disagreements over values. The parties have to find some way of dealing with their ideological differences, not just differing economic interests.
This exercise promotes players’ awareness of opposing parties interests and values. It encourages the exploration of additional options that might offer common ground.
Relationships can be studied and their roles in developing negotiating strategies.
The ethical and moral obligations of a mediator in a public dispute can be probed using this case.
This exercise is best played with six players (one per role). Preparation takes approximately 30-45 minutes. Allow 1-1 1/2 hours for negotiation and at least 1 hour for debriefing.
For all parties:
- The Method of Payment Debate
- The Eligibility Debate
- The Programming Funding Debate
- All of the above
BATNA; Caucusing; Closure; Coalitions; Commitment; Communication; Competition v. Cooperation; Consensus Building; Constituents; Currently perceived choice analysis; Ethics; Fairness; Group process; Information exchange; Interest, dovetailing; Partisan perceptions; Pressure tactics; Risk aversion; Single-text procedure; Time constraints; Value conflicts; Yesable propositions
Monroe Energy Assistance Game II Attributes
- Jeffrey B. Litwak and Lawrence Susskind
- Program on Negotiation
- Time required:
- Number of participants:
- Teams involved:
- Agent present:
- Neutral third party present:
- Teaching notes available:
Soft copy vs. hard copy
You may order this role simulation in either soft copy (electronic) or hard copy (paper) format. If you select the soft copy option, you will receive an e-mail with a URL (website address) from which you may download an electronic file in Adobe Acrobat PDF format. You are then permitted to view the document on your computer and either print the number of copies you purchased, or forward the electronic file as many times as the number of copies you purchased. You will only receive a link to one electronic file per document. So, if you order 25 soft copies, you may either forward copies of the link to 25 people via e-mail, or print (and/or photocopy) 25 hard copies of the document.
If you select the hard copy option, you will receive paper copies of this role simulation via the shipping method you select.
The purchase price and handling fee are the same for both soft and hard copies. Soft copies do not entail a shipping fee.
For additional information about the soft copy option, please visit our FAQ section, or contact the PON Teaching Negotiation Resource Center at firstname.lastname@example.org or 800-258-4406 (within the U.S.) or 781-966-2751 (outside the U.S.).
Please note: At the present time, Teaching Negotiation Resource Center soft copies are compatible with the following versions of the Adobe Acrobat Reader: English, German, French, Spanish, Swedish, Portuguese, Japanese, and Korean. If you have a different version of the Acrobat Reader, you may wish to download one of these at http://www.adobe.com/products/acrobat/readstep2.html, or contact the PON Teaching Negotiation Resource Center at email@example.com, 800-258-4406 (within the U.S.), or 781-966-2751 (outside the U.S.) for further assistance. This restriction does not apply to the freely available Teacher’s Package Review Copies.
Ordering a single copy for review
If you wish to review the materials for a particular role simulation to decide whether you’d like to use it, then you should order a single Teacher’s Package for that role simulation. A PDF, or soft copy, version of the Teacher’s Package is also available as a free download from the description page of most role simulations and case studies. There is no need to order participant materials as well as a Teacher’s Package, as all Teacher’s Packages include copies of all participant materials. In addition, some Teacher’s Packages (but not all) include additional teaching materials such as teaching notes or overhead masters. Please note that the materials in Teacher’s Packages are for the instructor’s review and reference only, and may not be duplicated for use with participants.
Ordering copies for multiple participants
If you wish to order multiple copies of a role simulation for use in a course or workshop, simply enter the total number of participants in the box next to “Participant Copies.” There is no need to calculate how many of each role is required; the Teaching Negotiation Resource Center will calculate the appropriate numbers of each role to provide, based on the total number of participants. For example, if you wish to order a 2-party role simulation for use with a class of 30 students, you would enter “30” in the box next to “Participant Copies.” You then would receive 15 copies of one role and 15 copies of the other role, for use with your 30 participants. As another example, if you ordered 30 participant copies of a 6-party role simulation, you would receive 5 copies of each role.
In the event that the number of participant copies you order is not evenly divisible by the number of roles in the simulation, you will receive extra copies of one or more roles. Participants receiving the extra roles may partner with other participants playing the same role, thus negotiating as a team. So, for instance, if you ordered 31 copies of a 2-party role simulation, you would receive 15 copies of the first role and 16 copies of the second role. One of the participants playing the second role would partner with another participant playing that same role, and the two would negotiate as a team.